[KR Cabal] Legacy of Darkness : Patch notes

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1.
27-04-2011 07:49 #1
CursedSpirit
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Default [KR Cabal] Legacy of Darkness : Patch notes






Update Trailer - Credit to "tomaboy21"


* LAST UPDATE *
Last Korean Update : Jun 01st 2011
This Post Content Update : Jun 05th 2011

Oldest first

*** *** *** *** ***


Updated at : Apr 27th 2011
Original KR Patch notes : http://www.cabal.co.kr/Default.aspx?....2&Article=575

■ Modifications
* Fixed bug that caused can not re-enter Mission War
* Fixed Forgotten Temple B1F quest error (no quest item drops)
* Fixed some bugged quests

■ Changes

Dungeon Re-enter
*
Allow single player re-enter dungeon
o
In dungeon running time, if there's an interrupt, players are able to re-enter dungeon.
o Reenter is not available when you gave up dungeon.
o
Allowed situations
+
Character changing
+
Server changing
+
Disconnected Client
o
Allowed time range : 10 mins from interrupted time.



Upgrade System Reforming
* Upgrade by Force Core System Reforming
o Added new catalyst types which can obtained by extracting items (only from Epic or Slotted items)
+ Can be obtained multiple Catalyst by extracting items, depends on item upgrade grade
o Can be execute "random" option by using "Random Catalyst"
+ Skill Amp. (SSA & MSA) can not be obtained via "random" method






* Reduce item level of Shadow Titanium & Aqua :
o Old : High
o Change : Medium
o Shadow Titanium & Aqua items now can be upgraded with UCM, Slot creating with SEM,...
*
Changes the display of Epic items (items with Crafted options)
o Divided Epic items into 2 categories:
+ Sub Epic : Craft Level 1-3 : Color : Green
+ Top Epic : Craft Level 5-7 : Color : Purple
o Change the display name & color of "Top Epic" items
+ Destruction -> Doom (Osmium Blade of Destruction -> Osmium Blade of Doom)
+ Luck -> Miracle (Osmium Armor Gloves of Luck -> Osmium Armor Gloves of Miracle)
+ ...
o For example:
+ Mithril Great Sword of Amp. : Sword Skill Amp. 6%, 10%
+ Mithril Great Sword of Wide : Sword Skill Amp. 14%
o Only "Top Epic" items would be "Character bind after equipped".



Bike Upgrade System
*
Update Bike Upgrade System
o Bike could be up to +15
o Added "Bike Upgrade Kit"
+ Bike Upgrade Kit (Low) : For "Astral Bike Blue" upgrading
+ Bike Upgrade Kit (Medium) : For "Astral Bike RW3" upgrading
o The upgrading progress will improve stats of Bikes. For example, RW3 +15 will have 95 Defense, 900 Defense Rate and Moving Speed is 950
o Change the using purpose of Plasma Coating Kit.
+ Old : Bike Upgrading
+ Change : Bike Re-Coloring
+ Available colors: 8
# 0 - Blue
# 1 - Dark Red
# 2 - Dark blue
# 3 - Burnt Yellow
# 4 - Dark Viridian
# 5 - Iron Yellow
# 6 - Permanent Red Dark
# 7 - Dark Ultramarine
+ Plasma Coating Kit are sold in NPC Shop in villages with price : 100,000,000 Alz each
+ You can re-color bike more than once
o Reduce required level of Blue Bike to 60 (old : 80)
o Display character moving speed in Character Window (Hot Key : C)
o Craft Basic Level changed, from Plasma Coating Kit to Bike Upgrade Kit (Low)





Dungeons Drop changed
* Common:
o Remove drop of Blessing Beads from Weakened Dungeons
o Remove drop of Remove Extract Potion from Lake in Dusk, Ruina Station, Tower of the Dead B1F
o Raise drop rate of epic items (included Sword/Magic Skill Amp)
* Added drop of Earrings / Bracelets with Sub-Epic
o For example : Earrings / Bracelets of Amp. (with 1/2/3% Amp)
* Weakened Lake in Dusk
o Critine / Shadow Steel Weapons & Armors drop with Top-Epic 1-2
* Weakened Ruina Station
o Bluestin Weapons drop with Sub-Epic 1-3
o Bluestin Armors drop with Top-Epic 1-2
o Shadow Steel Armors drop with Sub-Epic 1-3
* Weakened Tower of the Dead B1F
o Bluestin Weapons drop with Sub-Epic 1-3
o Bluestin Weapons drop with Top-Epic 1-2
o Bluestin Armors drop with Sub-Epic 1-3
o Bluestin Armors drop with Top-Epic 1-2
* Lake in Dusk
o Aqua / Shadow Titanium Weapons drop with Sub-Epic 1-3
o Aqua / Shadow Titanium Weapons drop with Top-Epic 1
o Shadow Titanium Armors drop with Sub-Epic 1-3
o Shadow Titanium Armors drop with Top-Epic 1
o Titanium Armors drop with Sub-Epic 1-3
o Titanium Armors drop with Top-Epic 1
* Ruina Station
o Aqua / Shadow Titanium Weapons drop with Sub-Epic 1-3
o Aqua / Shadow Titanium Weapons drop with Top-Epic 1
o Shadow Titanium Armors drop with Sub-Epic 1-3
o Shadow Titanium Armors drop with Top-Epic 1
o Titanium Armors drop with Sub-Epic 1-3
o Titanium Armors drop with Top-Epic 1
* Tower of the Dead B1F
o Lapis / Osmium Weapons drop with Sub-Epic 1-3
o Lapis / Osmium Weapons drop with Top-Epic 1
o Shadow Titanium Armors drop with Sub-Epic 1-3
o Shadow Titanium Armors drop with Top-Epic 1
* Vocalnic Citadel
o Lapis / Osmium Weapons / Armors drop with Sub-Epic 1-3
o Lapis / Osmium Weapons / Armors drop with Top-Epic 1
o Earrings / Bracelets +2 Sub-Epic 3
o Earrings / Bracelets +3
* Tower of the Dead B2F
o Lapis / Osmium Weapons / Armors drop with Sub-Epic 1-3
o Lapis / Osmium Weapons / Armors drop with Top-Epic 1-2
o Earrings / Bracelets +2 Sub-Epic 3
o Earrings / Bracelets +3
* Forgotten Temple B1F
o Topaz / Redosmium Weapons drop with Sub-Epic 1-3
o Topaz / Redosmium Weapons drop with Top-Epic 1
o Osmium Armors drop with Sub-Epic 1-3
o Osmium Armors drop with Top-Epic 1
o Earrings / Bracelets +3 Sub-Epic 3
o Earrings / Bracelets +4
* Illusion Castle : Underworld
o Topaz / Redosmium Weapons / Armors drop with Sub-Epic 1-3
o Topaz / Redosmium Weapons / Armors drop with Top-Epic 1
o Earrings / Bracelets +3 Sub-Epic 3
o Earrings / Bracelets +4
o SIG-Metal Material Core / Quartz Core
* Altar of Siena B1F
o Topaz / Redosmium Weapons / Armors drop with Sub-Epic 1-3
o Topaz / Redosmium Weapons / Armors drop with Top-Epic 1-2
o Earrings / Bracelets +3 Sub-Epic 3
o Earrings / Bracelets +5
o SIG-Metal Material Core / Quartz Core
* Forbidden Island
o SIG Metal Weapons / Armors drop with Sub-Epic 1-3
o SIG Metal Weapons / Armors drop with Top-Epic 1-2
o Redosmium Weapons drop with Sub-Epic 1-3
o Redosmium Weapons drop with Top-Epic 1
o Earrings / Bracelets +3 Sub-Epic 3
o Earrings / Bracelets +5
o SIG-Metal Material Core / Quartz Core
* Altar of Siena B2F
o Mithril Weapons drop with Sub-Epic 1-3
o Mithril Armors drop with Sub-Epic 1-3
o Mithril Armors drop with Top-Epic 1
o SIG Metal Weapons drop with Sub-Epic 1-3
o SIG Metal Weapons drop with Top-Epic 1
o Earrings / Bracelets +4 Sub-Epic 1
o Earrings / Bracelets +6
o SIG-Metal Material Core / Quartz Core
* Illusion Castle : Radiant Hall
o Mithril Weapons drop with Sub-Epic 1-3
o Mithril Weapons drop with Top-Epic 1
o Mithril Armors drop with Sub-Epic 1-3
o SIG Metal Weapons drop with Sub-Epic 1-3
o SIG Metal Weapons drop with Top-Epic 1
o Earrings / Bracelets +6
o SIG-Metal Material Core / Quartz Core
* Forgotten Temple B2F
o Mithril Weapons / Armors drop with Sub-Epic 1-3
o Mithril Weapons / Armors drop with Top-Epic 1
o Earrings / Bracelets +4 Sub-Epic 2
o Earrings / Bracelets +7
o SIG-Metal Material Core / Quartz Core
DX Dungeons Drop changed
* Remove Essence Rune drops from DX Dungeon
* Change the way of dropping armor-parts in DX Dungeon, now each DX drop a specified armor-part:
o Steamer Crazy : Gloves
o Panic Cave : Helm
o Catacomb Frost : Boots
o Lava Hellfire : Suit
* Change drop based on Dungeon difficulty
o Easy :
+ Redosmium Armor gear : Normal / Sub-Epic 1-3 / Top-Epic 1
+ Osmium Weapon : Normal / Sub-Epic 1-3 / Top-Epic 1
+ Epaulet +7
+ Bike Upgrade Kit (Low / Medium)
o Medium
+ SIG-Metal Armor gear : Normal / Sub-Epic 1-3 / Top-Epic 1
+ Redosmium Weapon : Normal / Sub-Epic 1-3 / Top-Epic 1
+ SIG-Metal Epaulet +7
+ Bike Upgrade Kit (Low / Medium)
o Hard
+ Mithril Armor gear : Normal / Sub-Epic 1-3 / Top-Epic 1
+ SIG-Metal Weapon : Normal / Sub-Epic 1-3 / Top-Epic 1
+ Epaulet +8
+ Bike Upgrade Kit (Low / Medium)
o Premium
+ Mithril Armor gear : Top-Epic
+ SIG-Metal Weapon : Top-Epic
+ Epaulet +7 / +8
+ Slot Extender (High / Highest)

Chaos Arena Drop changed
* Added Bike Upgrade Kit (Low / Medium) & Perfect Bike Upgrade Kit (Low / Medium)
Normal Fields Drop changed
* Bluestin, Titanium, Osmium armors class bind will be drop
* Mutant Forest drops
o SIG-Metal Material Core & Quartz Core
* Forgotten Ruin
o Astral Bike - Blue / RW3
o Epaulet +7
o Slot extender (Low / Medium)
o Osmium Armor Class (Normal / Sub-Epic 1, Top-Epic 1)
o Bike Upgrade Kit (Low / Medium)
* Lakeside
o Astral Bike - Blue / RW3
o SIG-Metal Epaulet
o Slot extender (Low / Medium / High)
o Redosmium Armor (Normal / Sub-Epic 1, Top-Epic 1)
o Bike Upgrade Kit (Low / Medium)
* Pontus Ferrum
o Astral Bike - Blue / RW3
o SIG-Metal Epaulet
o Slot extender (Low / Medium / High / Highest)
o SIG-Metal Armor (Normal / Sub-Epic 1, Top-Epic 1)
o Bike Upgrade Kit (Low / Medium)
* Porta Inferno
o Astral Bike - Blue / RW3
o Epaulet +8
o Slot extender (Low / Medium / High / Highest)
o Mithril Armor (Normal / Sub-Epic 1, Top-Epic 1)
o Bike Upgrade Kit (Low / Medium)
Quests change
* All scenario & common quests were changed
* Dungeon quests changed
* Added Skill-EXP & Honor bonus after completing quests
Quest UI changed
* Added Quest Task list (Summary Information window) with Progress of each quest displayed
* Allow up to 5 quests selected to be displayed in task list
* Allow pinning Quest Task list on the screen
* Allow moving Quest Task list (like Jukebox)
* Dungeon Quest are automatically registered in Quest Task list
* Allow to check monster locations in GPS
* Displayed quest items



Enhanced Help System
* Help works better with pictures direct in help content
* When you meed certain conditions, game displayed an icon with related help content.
Battle & Aura mode change
* Remove Battle / Aura casting time from Battle / Aura duration (start count from 90 instead of 86)
Board / Bike change
* Reduce the speed of bikes / boards when summon and release
* Display bikes / boards speed in tooltip
* Keep bike / board summoning state when change channel, reconnect

Auction Hall change
* Item in AH can not be registered if:
o Items are cheaper than normal NPC Shop.
o Allow price check of items.
Misc changes
* Mercenaries party active social skills are enabled
* Improve the loading speed of Windows 7 OS
* Remove penalties of Mission Dungeon, Quest Dungeon and DX Dungeon
* Alt + Enter through the window mode conversion modification
o Alt + Enter when in Windowed-mode: Full screen
o Alt + Enter mode when in full-screen: Windowed-mode
* Change the style of attack UMD-03 Lantus Plumma to Non-Aggressive
* Auto register "Return Stone" in quick-slot for new character
■ Additions

Add SP Dungeon Dice
*
Recover SP when finished dungeon, based on rolling dice
o Based on BSLv of character
+ BS Lv6 - BS Lv18 : 0 - 5 SP bars could be recovered. (Dice result : 0 - 5)
+ BS Lv19 : 1 - 6 SP bars could be recovered. (Dice result : 1 - 6)



Class-bind Armor
* Bluestin / Titanium / Osmium Armor now are class-bind armors
* Armor has the same old stats but added HP (all class-bind armors - from Bluestin - Titanium - .... - Mithril - Drei Frame)
* By upgrading, bonus HP gained
* Added Bluestin / Titanium / Osmium armor switch card:
o Allow to switch old armors into class binding armor
o NPC : Hampric
o Price :
+ Bluestin switch card: 100,000 Alz
+ Titanium switch card: 500,000 Alz
+ Osmium switch card: 1,000,000 Alz
o Each grade consists 6 separated classes : WA / FB / BL / FS / FA / WI
o After using switch card, all stats won't change included:
+ Enchant Level
+ Item Properties
+ Epic Options



Click here to find out more about these things (better explanations)

DP System
* Added DP system (DP : Dungeon Point)
* When cleared Dungeons (Mission Dungeon, Chaos Arena, DX Dungeon) DP would be earned


* Maximum accumulated DP is 100
* DP will be reset to 0 after 3 hours from the last time you finished dungeon
* Allow check current DP in Dungeon Window
* NPC Patica (in front of NPC Hampric) in Port Lux sells DP-Reward-items (use DP to buy)
o Cube of Training
o Cube of Soul
o Cube of Reinforcement








If you need more information for "Cube of Reinforcement" check this post

New MD Dungeon "Marquinas Outpost"
* Limit:
o Lv 145
o BSLV 11+
* Entry Location:
o Pontus Ferrum
+ X: 94
+ Y: 128


* Entry Item:
o Hacked code disk


* DP acquired when clear : 10DP
* Honor reward : 40,000
* Time Limit : 7 mins, time gained when completed Dungeon Quest
* Introduction Quest:
o New MD Dungeon Quest Marquinas Outpost
+ Level: 145
+ Start NPC: Sally in Fort Ruina








Dungeon Theme BGM - Credit to "tomaboy21"


New Armor grade

* New Armor grade added "Drei Frame"
o Only drops in "Marquinas Outpost".
o Will drop with one slot, slot extension is unavailable.
o Item is character binding
o Use "Highest" core level (FCHH, UCHH, PCHH, can't use SEHH)
o Level Limit : 145+
o Items drop with 3 random options, include:
o Helmets :
+ All Skill Amp. : max 5%
+ Critical Rate : max 5%
+ Critical Damage : max 10%
o Boots :
+ All Skill Amp. : max 5%
+ HP Absorb Limit : max 30
+ Defense : max 10
o Gloves :
+ All Skill Amp. : max 5%
+ Add Damage : max 10
+ Defense : max 10
o Suits :
+ All Skill Amp. : max 5%
+ HP : max 50
+ Defense : max 10






* Special bonus added when wearing more than 1 part of new set



* New Epaulet grade added "Drei Frame Epaulet"
o Only drops in "Marquinas Outpost".
o Resist Critical added in stats for Epaulet of Guard



Add social-network integrated UI

* Twitter
o Chat commands: /tweeter, /xmdnlxj
o Added to the Cabal menu: Cabal menu - Community - Twitter
o Logout button has been removed.
o Published charater is limited to 140 characters.
o Twitter window can post a screen shot attached.
* Facebook
o Chat commands: /facebook, /vpdltmqnr
o Added to the Cabal menu: Cabal menu - Community - facebook
o With this feature you can post an article on Facebook.
o You can post a screen shot attached.
o Automatic publishing feature articles
+ Satisfy certain conditions, automatic posting on the Facebook wall post.
+ Upon completion of specific quests article will be posted automatically.
+
# "Warrior of Knight Star" quest-chain end
# Scenario quests completed
# Country / change quests completed
Aura / Battle mode saving feature
* Auto save Aura / Battle mode when change the channel
Add item equipment lock
* Allow to lock equipment, so it's easy to switch between items



Inventory / Warehouse sub-password
* Allow to use sub-password for Inventory & Warehouse
■ Mission War

Add Mission War damage buff items
* Allow to use only in Mission War to add directly damage to skills
* Buff items can be obtained from crafting


* Formula Card (one-use) & Material are sold in Groceries in village except Fort. Ruina
* There are four types of Material for Mission War Buff items
o Material (Low)
o Material (Medium)
o Material (High)
o Material (Highest)
* Mission War Damage Buff items can be obtained randomly with quantity from 50 to 200
* Mission War Damage Buff items are stackable, maxium 999
* Right click on Mission War Damage Buff items to active/deactive buff
* Mission War Damage Buff items are separated into 2 types :
o Magic skills
o Sword skills
* At the moment, can be use one type Magic or Sword
* Weapon determines the grade of Mission War Damage Buff item which need to use






*** *** *** *** ***

Updated at : Apr 29th 2011
Original KR Patch notes : http://www.cabal.co.kr/Default.aspx?....2&Article=577

■ Modifications
* Fixed some Auction Hall bugs
* Display success of upgrading rate for Bikes in Upgrading Window
* Fixed bugs caused when moving items in/out Warehouse while holding Shift
* Fixed bugs caused to can not receive items in temporary inventory
* Fixed Auction Hall bugs caused when try to interact with
o Catalyst
o Mission War buff items
o Sub Epic Accessories
* Fixed bug : in some cases, the reset progress of DP caused error
* Auto save the state of Quest Task List when change channel
* Location of monster were displayed incorrectly in Quest Task List
* Fixed quests typos
* Update Help system
* Fixed bug caused by changing between window modes
* Fixed bug caused when opening personal store and moving mouse
■ Changes
* Adjusted chance of drops for 7% amp and 16% C.Dmg & 8% C.Rate of all MD & DX dungeons slightly lower (relative with first release of LoD update)
* In dungeon, Quest Task List can show up to 7

■ Additions
* Map code rewarded from quests
o Lv.65 : Fort. Ruina : Reward : Fort. Ruina Map Code
o Lv.80 : Frozen Tower of the Dead : Reward : Undead Ground Map Code

*** *** *** *** ***

Updated at : May 04th 2011
Original KR Patch notes : http://www.cabal.co.kr/Default.aspx?....2&Article=578

■ Modifications
* Fixed camera bug in Warp Center
* Fixed bug Drei Frame Armor Set shown "0" value for special epic option
* Fixed bugged quests
* Fixed bugged quests in Marquinas Outpost dungeon
* Change attack style of bosses in Marquinas Outpost dungeon
* Fixed incorrectly displayed FX of Drei Frame Armor Set when +15
* Bugs caused when drop Bikes in Altar of Siena B1F & Forbidden Island

■ Changes
* Edit quest related with Stone Golem in Port Lux
* Updated some quests
* Reduce number of required monsters or items from quests
* Update Promotion quests 70/80/90/100
* Alert when number of HP / MP / Return Stone falls below a certain quantity
* Remove Core Cube as reward at the end of dungeons
o Tower of the Dead B2F, Forbidden Island, Altar of Siena B1F, Altar of Siena B2F, Illusion Castle Underworld, Illusion Castle Radiant Hall, Forgotten Temple B2F

■ Additions
* Added "Frozen Tower of the Dead" quest
o Required level : 80+
o Start NPC: Warehouse Keeper Fisher - Bloody Ice
o Reward: Undead Ground Map Code & Warp Code
* Character Information Window displays the current DP
* Add New Character Name Color
o Created new characters' names are displayed in green.
■ Mission War
* Fixed bug caused DC when receive mail after TG


*** *** *** *** ***

Updated at : May 11th 2011
Original KR Patch notes : http://www.cabal.co.kr/Default.aspx?....2&Article=579

■ Modifications
* Fixed incorrectly displayed quests in Quest Window
* Fixed bug caused disconnect to the server when Force Archer use Multi-Shooter in dungeon
* Fixed bug caused client exit when using Warehouse
* Sound of Unique monsters were sometimes unusual, fixed
* Fixed bug caused normal user can enter Premium Lava Hellfire
* Some quests don't show NPC location on GPS, fixed
* Unique monsters drop weapon with unusual HP property, fixed
■ Changes
* Quest Dungeon Name Change: Captain Mark's lair => Sirius's lair
* Change some quest dungeons location

*** *** *** *** ***

Updated at : May 18th 2011
Original KR Patch notes : http://www.cabal.co.kr/Default.aspx?....2&Article=580

■ Modifications

* Fixed bug that produced wrong catalysts when extract Shadowsteel Daikatana
* Fixed the bug that caused the quest in Illusion Castle Radiant Hall could not be proceed
* Fixed the bug caused client exit when using Remote Shop Card
* Unique monsters / bosses in low level fields now drop low level epaulets
* Sometimes favorite link in Auction Hall were not active, bug fixed
* Fixed bug of GPS for Forgotten Ruin quests
* Fixed bugs of tooltip for monsters of quests
* Active-quests did not display with exclamation sign, bug fixed

■ Changes
* Character creation screen changed with Titanium and Pherystin items
* Added UI scaling ability
o Added option in Option > Display which allows UI scaling based on the resolution
* Changed the content of quest "The secret lair vampires"
o Change the way inside quest dungeons
* Change item extraction rate
o More probability with result of Catalysts for Armors
* Changed some NPC of quests
* Changes drop rate of Bike Upgrade Kit (Low / Medium) of all MD Dungeons

■ Additions
* Cube of Reinforcement (from DP Reward system) edited
o Added : Slot Extender
o Slot Extender grade based on grade of "Cube of Reinforcement"
+ For example :
# Slot Extender (High) can be obtained from Cube of Reinforcement (High)
# Slot Extender (Highest) can be obtained from Cube of Reinforcement (Highest)

If you need more information for "Cube of Reinforcement" check this post
* Add new TIP messages
o When certain conditions are met the new TIP message will be displayed.
o
+ Level up, session length, entry, such as Dungeons


*** *** *** *** ***

Updated at : May 25th 2011
Original KR Patch notes : http://www.cabal.co.kr/Default.aspx?....2&Article=582

■ Modifications
* Tower of the Dead B2F Epic equipments dropped with error options
* NPC Petsha (DP Reward Trader) wasn't shown up on GPS, fixed
* Tooltips of Auction Hall sometimes didn't auto disappear
* Tooltip of "Cube of Reinforcement (Highest)" incorrectly displayed
* Allow continue the quest progress if in Temporary Inventory has items in Tower of the Dead B1F, bug fixed
* Item in Dungeon Quest Inventory (Quest Task List) displayed incorrect tooltips
* When unique items are looted, can not post automatically to Facebook

■ Changes
* AH's slots of Premium users expanded to 15 slots
* Added 1 DP for Premium PC (Korean PC-Bang)
o Mission Dungeon, DX Dungeon, Chaos Arena when cleared: Old DP + 1 DP
* Change the color of icon on GPS

* Reward items from some scenario quests changed item property
* Adjust EXP quest rewards
o Adjusted some scenario quests experience of the quest rewards (higher)
o Some common quest rewards have been added experience into rewards
* Unique monsters of low-level fields, changed the maximum number of items to drop changed
o Old : 1
o Change : up to 2
* Fort. Ruina -> Pontus Ferrum entrance warp changed the coordinates
o The warp point now easier to see and click, no more obscure the vision
* Change the location of the NPC "Najaba" in Fort. Ruina
o Moved backward than the existing
* Remote trading card item property changes
o Available for sale => Not available for sale
* In Warp Center by pressing ESC key when you click on the confirmation window, it will be closed
* Camera field of view in some fields and dungeon quests improved


*** *** *** *** ***

Updated at : Jun 01st 2011
Original KR Patch notes : http://www.cabal.co.kr/Default.aspx?....2&Article=583

■ Modifications
* Under certain cases, tooltips in AH were displayedstances incorrectly
* When the sound muted, Ending Scroll works incorrectly
* AH bugs in Bike section
■ Changes
* When character logged out, change the time of party members to maintain party status
o Old : 5 mins
o Change : 10 mins
* Quest UI changes
o Allow sorting quests in progress by Quest level
o Added "?" button in Quest-Task-List, shows the information of clicked quest
* Blended Rune high-level ( II and III ) chance of success raised when crafting
* Allow changing BGM when dungeon dialog appears
* Change some quests' location
* Daily quests now can be deleted
■ Additions
* Change the way camera moving while holding Right-mouse-button and moving the mouse
* Added GPS icon for "Marquinas Outpost" dungeon in Pontus Ferrum




*** *** *** *** ***
*** *** *** *** ***
*** *** *** *** ***
*** *** *** *** ***


If you want to check full old patch notes of Test progress on Korean-Test-Server, check this out : http://forum.cabalonline.com/showthr...n-Cabal-Update

If you want to check yourself the full patch notes of Korean Public Server, look here (in Korean) : http://www.cabal.co.kr/Default.aspx?....2&Article=575

If you want to read a better translation : wait for EU Patch notes, it might be here :
http://forum.cabalonline.com/blog.ph...-Tester-s-Blog

Last edited by CursedSpirit; 05-06-2011 at 04:24. Reason: Update @ Jun 05th 2011



[ >>> Next Update : Legacy of Darkness <<< ]
[ >>> Next Korean Cabal Update (old thread) <<< ]

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2.
27-04-2011 08:12 #2
hedeh0d0
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and what about mf drops? pf pi etc changed as drops but not mf?

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27-04-2011 08:18 #3
Tavracs
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And what about this: "Can't re-enter Mission War"?
So once you got dc, you can't go back?

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4.
27-04-2011 08:37 #4
hedeh0d0
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and also ft1 drops arent changed? red topaz db weapons etc?

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5.
27-04-2011 08:55 #5
Romanov89
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and date from this update ?!?!?!?!?!?!

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6.
27-04-2011 08:55 #6
dedantemon
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Very interesting

It seems, all drops are changed with the new update

Still, CursedSpirit, can you tell me why they increased the HP from armours? (it's like 1k+ HP more for each char now lol)



Quote Originally Posted by TheMadStuntman View Post
You cant buy gameplay with alz -
thats the reason why many players dont have it

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7.
27-04-2011 08:56 #7
CursedSpirit
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Quote Originally Posted by Tavracs View Post
And what about this: "Can't re-enter Mission War"?
So once you got dc, you can't go back?
Sry typos, i've edited. Gonna edit sth during the maintenance Stay tune for update



[ >>> Next Update : Legacy of Darkness <<< ]
[ >>> Next Korean Cabal Update (old thread) <<< ]

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8.
27-04-2011 08:59 #8
swiftowns
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Me likes that:

Change drop based on Dungeon difficulty
* Easy :
o Redosmium Armor : Normal / Sub-Epic 1-3 / Top-Epic 1
o Osmium Weapon : Normal / Sub-Epic 1-3 / Top-Epic 1
o Epaulet +7
o Bike Upgrade Kit (Low / Medium)
* Medium
o SIG-Metal Armor : Normal / Sub-Epic 1-3 / Top-Epic 1
o Redosmium Weapon : Normal / Sub-Epic 1-3 / Top-Epic 1
o SIG-Metal Epaulet +7
o Bike Upgrade Kit (Low / Medium)
* Hard
o Mithril Armor : Normal / Sub-Epic 1-3 / Top-Epic 1
o SIG-Metal Weapon : Normal / Sub-Epic 1-3 / Top-Epic 1
o Epaulet +8
o Bike Upgrade Kit (Low / Medium)
And especially:

* Items drop with 3 random options, include:
* Helmets :
o All Skill Amp. : max 5%
o Critical Rate : max 5%
o Critical Damage : max 10%
* Boots :
o All Skill Amp. : max 5%
o HP Absorb Limit : max 30
o Defense : max 10
* Gloves :
o All Skill Amp. : max 5%
o Add Damage : max 10
o Defense : max 10
* Suits :
o All Skill Amp. : max 5%
o HP : max 50
o Defense : max 10
Which means that the perfect thing you can drop is 15 +slot, but still if its 10 amp 1 slot still better than ours, so guys prepare yourself for the dungeon^^


Drop Blog

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9.
27-04-2011 09:02 #9
nyzk2009
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"Remove drop of Remove Extract Potion from Lake in Dusk, Tower of the Dead B1F, Tower of the Dead B1F" finally i was so sick of those.also you might have translated wrong.you wrote eod1 two times.i guess the second one was eod2?

"We are sometimes driven to become the devil himself"


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27-04-2011 09:05 #10
Frankon
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Quote Originally Posted by CursedSpirit View Post
■ Modifications

* Mutant Forest drops
o SIG-Metal Material Core & Quartz Core
Incoming SIG crafts ^^

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The phrase LOVELY GM's can get you in trouble

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11.
27-04-2011 09:17 #11
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Quote Originally Posted by nyzk2009 View Post
"Remove drop of Remove Extract Potion from Lake in Dusk, Tower of the Dead B1F, Tower of the Dead B1F" finally i was so sick of those.also you might have translated wrong.you wrote eod1 two times.i guess the second one was eod2?
Ruina Station, sry my friend edit, xD



[ >>> Next Update : Legacy of Darkness <<< ]
[ >>> Next Korean Cabal Update (old thread) <<< ]

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12.
27-04-2011 09:20 #12
dedantemon
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^ Cursed, can you pls respond to my question from above ?



Quote Originally Posted by TheMadStuntman View Post
You cant buy gameplay with alz -
thats the reason why many players dont have it

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13.
27-04-2011 09:20 #13
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Hard
Mithril Armor : Normal / Sub-Epic 1-3 / Top-Epic 1
SIG-Metal Weapon : Normal / Sub-Epic 1-3 / Top-Epic 1
Epaulet +8
Bike Upgrade Kit (Low / Medium)
Me likes. Now gotta stockpile some entries, as their price will rise for sure.

Quote Originally Posted by dedantemon View Post
^ Cursed, can you pls respond to my question from above ?
I don't think anyone knows the reasoning behind changes devs make, for the most part at least. You are trying to sound like more HP is a bad thing.

Last edited by Blackreaper777; 27-04-2011 at 09:23.

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27-04-2011 09:20 #14
Frankon
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Quote Originally Posted by nyzk2009 View Post
"Remove drop of Remove Extract Potion from Lake in Dusk, Tower of the Dead B1F, Tower of the Dead B1F" finally i was so sick of those.also you might have translated wrong.you wrote eod1 two times.i guess the second one was eod2?
Well at least the price for extract pots will rise.... Gonna start selling them after the update. Time to store them.

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The phrase LOVELY GM's can get you in trouble

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27-04-2011 09:23 #15
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Quote Originally Posted by CursedSpirit View Post
Armor has the same old stats but added HP
By upgrading, bonus HP gained
More info plox (well maybe some pics from KO server with osmium/sg stuff xD

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27-04-2011 09:28 #16
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Quote Originally Posted by Oyas View Post
More info plox (well maybe some pics from KO server with osmium/sg stuff xD
What other info do you need? Armors now have Defense, Defense rate and HP in them. Upgrading increases all of those stats. Also a picture from "Next Korean update" thread



These are new armors, but the principle is the same for all armors.

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27-04-2011 09:28 #17
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Quote Originally Posted by Blackreaper777 View Post
I don't think anyone knows the reasoning behind changes devs make, for the most part at least. You are trying to sound like more HP is a bad thing.
It makes PvE too easy. It was 1k+ HP for osm grade or so I saw. Imagine at mith+11...



Quote Originally Posted by TheMadStuntman View Post
You cant buy gameplay with alz -
thats the reason why many players dont have it

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18.
27-04-2011 09:40 #18
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Change the style of attack UMD-03 Lantus Plumma to Non-Aggressive
pluma can be done solo ? :O


btw nice update when it comes eu?

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19.
27-04-2011 09:40 #19
Tavracs
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Quote Originally Posted by Blackreaper777 View Post
What other info do you need? Armors now have Defense, Defense rate and HP in them. Upgrading increases all of those stats. Also a picture from "Next Korean update" thread



These are new armors, but the principle is the same for all armors.
And here is another:


The item on the right gives +20 HP than the one on the left. Maybe it's a sig gloves.

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27-04-2011 09:46 #20
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Plasma Coating Kit are sold in NPC Shop in villages with price : 100,000,000 Alz each
Oh dear, hope our version doesnt cost this much or i can see the price of pck going up to this price in ah

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27-04-2011 09:47 #21
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Quote Originally Posted by dedantemon View Post
It makes PvE too easy. It was 1k+ HP for osm grade or so I saw. Imagine at mith+11...
Is it hard now? Don't know what about you, but for me it isn't. Only place which is kinda challenging at times is PI, mostly because I use full martial set, so my def and def rate aren't sky high. But other than that, it's easy as is, more HP won't make a difference. And increased HP will probably be good for PvP. Defense (aka crap mith) sets will maybe make more sense too. I don't see a problem with it.

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27-04-2011 09:51 #22
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That's what I say, it isn't hard now xD

With the 1k++ more HP, even PI will be easy for you. If they wanted to help PvP, they could make special HP bar only for char combat. Not sure what they will do, probably increase mob/boss dmg, but this would be 0 effect.
Fact is that, the alz bujors with mith +11, will be even more harder to kill

I will wait until the GM blogs, maybe some answers there.



Quote Originally Posted by TheMadStuntman View Post
You cant buy gameplay with alz -
thats the reason why many players dont have it

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